Boxed Text: Weekly Paizo Blog Summary

[Editor’s Note: Welcome to the first of what we hope will be a useful feature on the site. We had the idea for doing this from the very beginning of, but with one thing and another it fell by the wayside. We’re going to try it out, and we hope you’ll let us know in the comments whether you find it useful. Thanks! -Brent-]

We get it, you lead a busy life. School, work, Pathfinder games…okay, mostly Pathfinder games. In any case, you don’t always have time to stop by the Paizo blog every day and catch up on the latest news. It’s okay. We understand, and we have you covered.

Welcome to Boxed Text, a weekly recap of Paizo’s blog. While we’ll pay particular attention to anything related to Organized Play, Boxed Text will touch on a bit of everything from the previous week’s Paizo posts. After all, you wouldn’t want to miss anything cool, would you? Let’s jump right in!

Monday kicked off with two big announcements, and the first was definitely PFS relevant. Mike Brock and John Compton revealed the theme for Season 6 of Pathfinder Society: The Year of the Sky Key! That’s right, in Season 6 the Society delves into Numeria, where the monsters ride single-file to hide their numbers and there’s a close encounter around every corner. But don’t worry, the season won’t get bogged down in robots and laser fire; Mike and John have promised Pathfinders will still find adventure all over Golarion, just with a special Numerian twist.

Monday’s second bit of big news came with the reveal of Paizo’s newest design team member, Mark Seifter. No stranger to PFS, Mark was co-VL for the Boston Lodge and 5-star GM, so he knows his way around Pathfinder. I know everyone here at congratulates Mark on his most excellent nerd promotion!

Tuesday brought a continuation of the Advanced Class Guide previews, with a quick look at the Warpriest. More than just a sneak peak at an upcoming class option, the preview also gave us a glimpse behind-the-scenes at Paizo, and demonstrated how much the play-test periods can affect the design process.

Wednesday brought us ‘The Rat Race’, Part 3 of Lucien Soulban’s The Tides of Blood (click for Part 1 and Part 2). I love the characters of Darvin and Fife, and I think you will, too. Do yourself a favour and catch up on the first three parts before the conclusion drops this week.

With Free RPG Day looming delightfully on the horizon, Thursday gave us a look at what we could expect from Paizo’s FRPGD offerings, as well as some helpful bits for the GM. I hope you all got a chance to grab some swag from your FLGS and take a nail-biting run through Risen from the Sands. If not, do it soon!

Paizo Publisher Erik Mona continued to nerd out about Pathfinder Battles minis on Friday, with a look at the upcoming set, The Lost Coast. I personally like that the set isn’t tied to any particular Adventure Path this time. And by the looks of the creepy little (and not-so-little) blighters presented, this set is going to be a ‘must have’ for GMs.

We come to Saturday (Happy Free RPG Day!) and two posts of note. First, a great interview with Sean K. Reynolds and James L. Sutter about The Emerald Spire Superdungeon and dungeon design in general. Second, Free RPG Day goers got a little treat for the Pathfinder Adventure Card Game, to compliment their Ranzak card. If you missed it, go get it!

Finally, Sunday brings with it a day of rest…and SPOILERS! (Seriously, spoilers if you are playing the Rise of the Runelords Adventure Path) Chad Brown previewed some of the beautiful art from the final set of cards for the Rise of the Runelords Adventure Card Game. A great way to end the week in Paizoland!

That’s the Boxed Text for last week, join us next Monday as I recap the week at Paizo. Until then, may your wayfinders always light the way home…or treasure.

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